The Legend of Zelda: Tears of the Kingdom Proves Why Delays Are a Necessary Evil


The gaming industry is not a simple one, no matter how it may seem on the outside. Behind just one video game release is often an entire team of developers, with tens if not hundreds of workers, and behind them is a publisher, with another hundred or so workers packed inside. A big AAA game can often have hundreds if not thousands of moving parts, and no matter how talented each team member is, getting all those gears to gel is no easy task. But somehow, The Legend of Zelda: Tears of the Kingdom has managed to make it work.

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