Entertainment
Why Cursed Enemy Design is The Biggest Key to BioShock 4’s Success
While BioShock 4 is working its way through development, one of its most important areas of game design that developer Cloud Chamber should not lose sight of is the series’ iconic cursed enemies from the original Big Daddy and Little Sisters to Songbird and Handymen. Right from its very first game, BioShock made waves among the gaming community for more than just its submerged city setting and alternative history angle. Practically becoming the mascots of BioShock and BioShock 2, Big Daddies and Little Sisters captivated players’ attention thanks to its earliest trailers.
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