Entertainment
One of The Last of Us’ Best Stories is Told Through Collectibles
Naughty Dog’s The Last of Us franchise is a master class in story telling. When the original game launched in 2013, it pushed cinematic storytelling in the gaming medium to new heights. While the main narrative of the game is remarkable, part of the reason that The Last of Us has endured as a modern classic for a decade now is that it’s ambient story telling is just as excellent. The franchise has always delivered small tales through its world building, environments and collectibles, and one of the series’ best stories is relegated entirely to these background elements.
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