Entertainment
One of Sea of Stars’ Best Features Is Off the Beaten Path
When a game claims one of its respective genre’s absolute classics as an influence, it can be a tough balancing act on the part of developers. Thankfully, Sabotage Studio’s Sea of Stars is the best kind of throwback to the glory days of 16-bit RPGs, completely capturing the tone and feel of some of the highlights from Square’s SNES-era output while also innovating enough to not try and exist purely off of players’ nostalgia. Part of Sea of Stars‘ brilliance rests in its ability to pay homage to its influences while also carving out its own identity, and a perfect example of this is the Wheels mini-game.
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