Entertainment
The Walking Dead: Destinies’ Gameplay Stress System Explained
While the big selling point of The Walking Dead: Destinies is the ability to choose who lives or dies, it’s important that the actual gameplay is able to match its storytelling experience, at least to some degree. That was definitely the intent, game director at Flux Games Paulo Luis Santos, tells Game Rant during an interview. The Walking Dead: Destinies‘ combat is modeled after the TV show, meaning players can take on one walker easily, two shouldn’t be too challenging, but more than that (especially swarms) are a completely different story.
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