Entertainment
The Unwritten Rules of Morrowind Explained
The third installment of Bethesda’s groundbreaking Elder Scrolls franchise, Morrorwind, was released in 2002 for Windows and Xbox after the first two games in the series, Arena and Daggerfall, proved to be smash hits. With innovative action RPG systems implemented on a scale not seen at the time, the Elder Scrolls games undoubtedly impacted the industry moving forward. The Elder Scrolls 3: Morrowind doubled down on series staples as it emphasized player freedom, allowing players to truly role-play the class of their choosing as they explore the vast open world and progress through the main quest however they see fit. There is something special about the way Morrowind plays that makes it feel classic and meaningful to so many players.
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