Entertainment
The Last of Us Leaning into Non-Story Game Modes is a Boon
One of the biggest points of praise for The Last of Us as a franchise, and the thing that really put the first game on the map back in 2013, was its strong focus on narrative and character relationships. While video games had been getting increasingly cinematic for a long time before its release, The Last of Us broke new ground with its storytelling, at least in the video game world. While The Last of Us Part 2‘s story is still a tad controversial, it’s almost equally as groundbreaking when it comes to how that story is actually told using the medium of video games.
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