Entertainment
The Last of Us’ Infected Have Never Been the True Enemy, But It’s Time to Change That
While it might seem a tad hyperbolic, it’s true that The Last of Us broke new ground for the gaming industry back in 2013. Narratives had always been present in video games, and stronger ones were growing increasingly prevalent in the mid-late 2000s, but The Last of Us‘ clear and definitive focus on story and characters above all else changed the way developers made games moving forward.
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