Final Fantasy 16 is One Step Forward, Two Steps Back From FF13
Final Fantasy 16 was released earlier this year to critical acclaim. While it was a big departure […]
Final Fantasy 16 was released earlier this year to critical acclaim. While it was a big departure for the series, abandoning the RPG genre for the character action one, change is perhaps the only constant among mainline Final Fantasy entries. Because the games are developed by different teams under different directors at Square Enix and share different goals, entries in the franchise tend to be vastly different. This also means that while one game in the series may excel in combat but have bad cutscenes, the next could have the opposite problem. Despite the strong reception of Final Fantasy 16, there are still things that other Final Fantasy games did better – even some of the series’ most maligned entries.