Entertainment
Diablo 4’s Microtransaction Shop is Caught Between a Rock and a Hard Place
While Diablo 4‘s launch (both in early access and full launch) was a smashing success, many of the game’s flaws started to emerge as players spent more time in Sanctuary, be it related to the endgame grind or other gameplay features. Season 1 was the biggest debacle for Blizzard’s newest live-service title, as it highlighted not only all the previous issues with Diablo 4‘s gameplay experience, but also came with glaring problems tied to monetization – something players noticed from the get-go. The first season pass for Diablo 4 was disappointing, to put it lightly, but while Season of Blood and future releases can improve upon it, Blizzard is stuck with the rest of the microtransaction shop.
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