Entertainment
Defunct MMOs With Features That Should Be Integrated Into Existing Ones
It’s no secret that massive multiplayer online games are a risky business; constant supervision, maintenance and content can turn a foray with live service into a consuming game that takes over a developer’s entire work staff. Take Bioware for example, who handed the development of Star Wars: The Old Republic over to Broadsword simply because it wasn’t allowing them to commit fully to other projects.
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